My Thoughts on AI in Game Development: Tool, Not Replacement

Post author: Orenji Spark
February 9, 2025
My Thoughts on AI in Game Development: Tool, Not Replacement

The Rise of AI in Programming and Game Development

Over the past few years, AI has grown massively—especially in programming and game development. Tools like ChatGPT, Copilot, and others can now write complex code snippets, explain algorithms, or help debug problems that used to take hours.

I personally see this as a positive thing. There’s been a lot of talk—sometimes worry—that AI will replace programmers entirely. In my experience and opinion, that’s not really how things work. I think many software engineers would agree: AI is a tool, not a replacement.

When used correctly, AI can handle repetitive or time-consuming tasks. It can help with things like writing boilerplate code, learning new frameworks, or understanding unfamiliar algorithms.

But for building real applications, programmers still need solid knowledge about coding, software architecture, and business logic. AI might suggest code, but only the developer knows how everything should fit together. Without that control, relying too much on AI could cause more bugs and hidden issues than it solves.


Using AI Wisely in Daily Work

That’s why I personally don’t use AI for everything. I don’t chase fancy “vibes coding” trends. I use AI when it helps me save time while keeping the project stable and under control.

I’ve seen many developers do the same: they already know exactly what they want to build, and AI just helps them get there faster.


AI as a Learning Companion

Another thing I enjoy is using AI to learn new things. If I want to experiment with a framework I haven’t tried before, or study a complex algorithm I wouldn’t normally use in daily work, AI can be like a personal tutor.

It’s fun and effective.


AI Art in Game Development?

Now, about AI in game development specifically: I’ve noticed more and more games using AI-generated art. Some developers rely on AI art entirely.

Personally, I’ve never used AI art in my own games. I believe that art made by real game artists is just on another level. Artists bring a unique feel and personality to their work. That’s what makes a game’s visuals truly stand out.


Why Artists Won’t Be Replaced by AI

There’s also debate about whether AI will replace artists. Again, I don’t think that’s true.

AI is definitely getting better at imitating good artwork, but art isn’t just about looks. It’s about meaning. And what’s the meaning if it comes from an unalive, unfeeling machine?

Real artists express ideas, emotions, and culture in ways AI simply can’t replicate.


Final Thoughts

In the end, I believe AI in game development—and programming in general—is a powerful tool. It can help us work faster, learn more, and handle complex tasks.

But as developers and creators, we’re the ones steering the ship. AI is here to assist, not replace.

That’s my take. Thanks for reading!

Latest Posts